May 2012
2 posts
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April 2012
2 posts
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March 2012
1 post
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January 2012
2 posts
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Next Steps
Next week, I’ll be joining my friend Zach to help lead the design efforts of a new company. We tried to find ways to work together in the past, but it never seemed like the right fit at the right time - so I’m excited that things finally worked out. Expect a lot more updates in the future!
Friday will be my last day as a producer at Making Fun. It was a great experience - making...
December 2011
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October 2011
2 posts
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September 2011
1 post
Whatcha Been Playing?
It takes me a little longer to get through games nowadays (with playtime regulated to the short spurts when Cameron is sleeping), but I’ve been slowly trudging through a few adventures:
Bastion (Xbox 360) I have mixed feelings about this download title. I love the in-game narration, the imaginative world, and the diversity of gameplay that the shield and different weapons bring to the...
August 2011
4 posts
Multiplayer Coffee
My alarm buzzes at 4am, interrupting the relative silence of a typical suburban morning. A redeye flight descending into SFO softly rumbles in the distance. The automatic sprinklers of our townhouse community whir to life, knowing no one should be up at this ungodly hour. I roll out of bed, fix myself some coffee, and power up Borderlands on the Xbox 360.
Coming from 2500+ miles away in Virginia,...
July 2011
2 posts
Gif Shop is a new iPhone app made by a couple of friends, which lets you make little animated images to share on Tumblr, Facebook, Twitter, email, and so on. Check it out - it’s a ton of fun to play around with. I made the above animation on a whiteboard. Here are a few others I did today at my desk:
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June 2011
1 post
May 2011
3 posts
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April 2011
3 posts
Nice - my brother just started up his own site! Obviously someone got all the coding skills in the family; he just made 4-player Monopoly in Excel. http://okayandrew.tumblr.com
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March 2011
2 posts
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January 2011
1 post
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December 2010
1 post
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November 2010
5 posts
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What's New...
Atmosphir is chugging along nicely. We just passed 80k levels and 65k users. We’re currently working on a desktop version (for better performance), a reward store (for buying special abilities after winning experience points), and NPC dialogue (to make your own interactive stories like Fallout / Mass Effect).
Most of our friends and family know this already, but April and I are expecting...
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A Temporary Home
I’ve decided to try out Tumblr until I have some time to redesign Okay Samurai…which might be in like 20 years. Anyway, the old site is still viewable (for the most part) here.